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Old Apr 22, 2006, 05:46 PM // 17:46   #1
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Post can somebody give me a few hoh monk builds?

can somebody give me a few hoh monk builds?
ive been away from heroes acent for a while havnt really played thier to often since the name was tombs still.
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Old Apr 22, 2006, 06:18 PM // 18:18   #2
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Word of heal monk : word of healing, dwanyna kiss, orions, healing seed, healing touch, inspired hex, channeling, heal party (note no res sig)

SB/infuse monk : spell breaker, dwanyna kiss, orions, healing seed, healing touch, infuse health, channelling, heal party (I find this good but if you want change HP for inspired hex)

Active protection monk: usually teams want Restore Condition, reversal of fortune, guardian, mend ailment, holy veil, inspired hex, channelling, aegis

Copy paste from guild forum.
Wrong section though.
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Old Apr 22, 2006, 06:36 PM // 18:36   #3
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WoH monk: Seed, HP, WoH, Dwaynas, Orison, Veil, Ihex, Channeling
SB/Infuse: Seed, SB, Infuse, Dwaynas, Orison, Veil, Ihex, Channeling
Prot: RC: Reversal of fortune, Guardian, Prot spirit, restore condition, aegis, convert hex, ihex, channeling
SoD: Reversal of fortune, Draw conditions, mend ailment, shield of deflection, aegis, ihex, prot spirit (or vital blessing), channeling
Bonder: RoF, Martyr (or SoD), mantra inscriptions, blessed sig, balth spirit, life bond, vital blessing, ihex
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Old Apr 22, 2006, 06:49 PM // 18:49   #4
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I've never had inspired hex on my bar as a bonder. RoF is also a poor choice on a bonder's bar. Bonder's are feast or famine on energy depending on the kind of group you're up against. RoF is too easy to spam and screw yourself on energy for too little of a return without running boon.

Bonder: Blessed signet, Balthazar's Spirit, Life Bond, Vital Blessing or Holy Veil, Aegis, Shield of Deflection or Restore Condition or Martyr {Elite}, Prot Spirit or Guardian, Mantra of Inscriptions (if you have no BiP/Blood Rit b*itch)

Frequently, I've been asked to take Vital Blessing and Holy Veil, skipping Mantra altogether. Thus my bar looks like this: Aegis, SoD/Martyr/RC, Prot Spirit, Holy Veil, Vital Blessing, Life Bond, Balthazar's Spirit, Blessed Signet. That bar is fine for a mixed spike/balanced/ranger spike with a BiP/Blood Rit.
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Old Apr 23, 2006, 12:22 PM // 12:22   #5
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Quote:
Originally Posted by I Orchid I
WoH monk: Seed, HP, WoH, Dwaynas, Orison, Veil, Ihex, Channeling
SB/Infuse: Seed, SB, Infuse, Dwaynas, Orison, Veil, Ihex, Channeling
Prot: RC: Reversal of fortune, Guardian, Prot spirit, restore condition, aegis, convert hex, ihex, channeling
SoD: Reversal of fortune, Draw conditions, mend ailment, shield of deflection, aegis, ihex, prot spirit (or vital blessing), channeling
Bonder: RoF, Martyr (or SoD), mantra inscriptions, blessed sig, balth spirit, life bond, vital blessing, ihex
DO NOT take convert hexes unless u want to run out of energy real fast.
And i wouldnt take RoF, draw conditions and mend ailment on a bonder, blessed sig FTW!
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Old Apr 23, 2006, 06:42 PM // 18:42   #6
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Quote:
Originally Posted by Lord Mendes
DO NOT take convert hexes unless u want to run out of energy real fast.
And i wouldnt take RoF, draw conditions and mend ailment on a bonder, blessed sig FTW!
Read more carefully. The prot bar you just suggested changes to was for an active prot with SoD, not a bonder.
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Old Apr 23, 2006, 07:42 PM // 19:42   #7
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make sure to have holy veil on every monk healer for migraine teams. insp hex just doesnt cut it.
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Old Apr 24, 2006, 09:40 AM // 09:40   #8
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passive prot:

balthasar´s spirit
lifebond
vital blessing
blessed signet
aegis
protective spirit
guardian/draw conditions
restore conditions/shield of deflection

do i really need mantra of inscriptions? if i take it, i must give up one of the skills i posted above(guardian/prot spirit...).

other monkbuilds:

woh:

orison of healing
dwayna´s kiss
word of healing
healing seed
heal party
holy veil
inspired hex
channeling

infuser:

orison of healing
dwayna´s kiss
infuse health
spell breaker
healing seed
heal party
holy veil
channeling

active prot:

restore conditions/shield of deflection
guardian/draw conditions
reversal of fortune
protective spirit
aegis
convert hexes
inspired hex/mend ailment
channeling

Last edited by Tojara; Apr 24, 2006 at 09:51 AM // 09:51..
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Old Apr 24, 2006, 01:36 PM // 13:36   #9
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If you're running as the active prot monk with Inspired Hex/Holy Veil, how do you use Holy Veil?

Do you keep it on slowing the mesmer down, or cast, cancel, repeat..?
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Old Apr 24, 2006, 01:51 PM // 13:51   #10
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Quote:
Originally Posted by dansamy
Read more carefully. The prot bar you just suggested changes to was for an active prot with SoD, not a bonder.
sorry my bad...
Anyway i would not suggest taking convert hexes. Bad skill for an HA monk.
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Old Apr 24, 2006, 02:38 PM // 14:38   #11
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Quote:
Originally Posted by Tojara
healing seed
heal party
In the infuser build:

Healing seed AND heal party BAD, Inspired hex GOOD.

Theres also a rather nice mesmer build which i like to play

Me/Mo (obviously.)

10 insp +1 from minor

12 prot

Rest in fast casting.... 9 or something +1 from helmet and +1 from a minor rune.

Reversal
Guardian
Restore conditions
Prot spirit
Aegis
Remove hex
Channeling
Inspired Hex


BTW: Healing touch sucks really bad, unless your the only monk on your team (for example in a bloodspike). Dont use it... Ever... Unless your the only monk on your team cos it sucks really bad...unless ur the only monk on ur team, oh i'm sorry am i repeating myself a bit?

Last edited by The Fenixxor; Apr 24, 2006 at 02:45 PM // 14:45..
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Old Apr 24, 2006, 03:24 PM // 15:24   #12
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surprise that all the builds above have only one condition removal (RC).
i guess u guys will have real trouble facing condition build, which 99% of the time has signet of humilitiy mesmer shutting down restore condition.
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Old Apr 24, 2006, 03:47 PM // 15:47   #13
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Quote:
passive prot:

balthasarĀ“s spirit
lifebond
vital blessing
blessed signet
aegis
protective spirit
guardian/draw conditions
restore conditions/shield of deflection

do i really need mantra of inscriptions? if i take it, i must give up one of the skills i posted above(guardian/prot spirit...).
If you do not have a Blood Rit/BiP in the build, yes you do need it. Drop Prot Spirit for it. Prot Spirit actually does no damage reduction when combined with Life Bond, due to Bond triggering before Prot Spirit, so it's largely a waste of energy to Prot Spirit anyone other than yourself or the Hero, both of whom should be seeded when under fire anyway. Research that was posted on TGH showed that Life Bond triggers before Prot Spirit and Prot Spirit was only useful in instances where the damage was non-physical (air spike/obs flame spike/etc) or if physical, the damage AFTER a 50% reduction from Life Bond was still greater than 10% of the player's maximum health, which is very, very rare.
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